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Extra weapon


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#1 detox

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Posted 16 December 2015 - 06:59 PM


Hello,

I think it would be fun to include a handgun distributed for 1 random player at the beginning of the round.

Idea :
Add the handgun, only secondary attack, to stun seekers for a longer duration then knife stun if hit.

It's not that easy to hit someone with the handgun secondary attack, I think it will be a nice add-on and I think people would like having an extra weapon.

Let me know your opinion or ideas about this.


#2 Cortez

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Posted 16 December 2015 - 07:54 PM

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BECAUSE FUCK YOU. THAT'S WHY.

#3 BoeMan

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Posted 16 December 2015 - 09:00 PM

I don't know, let's see how the others react.

What I've experienced over the years is that H&S has become very difficult to learn for new players, especially because there are so many extra nades and guns added that have a specific effect in the gameplay.

Maybe it's fun to have different weapons, like the one you suggested, but instead have an option to choose for effect a or b on weapon x, replacing the idea of having both a and b as weapon. For example, I also like the booster nade that was once suggested (seeker can throw a portable booster, I mean come on, awesome!), but that would only work if it replaced an existing nade, like the uppercut one.
Kind regards,

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#4 Janno

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Posted 16 December 2015 - 09:22 PM

View PostBoeMan, on 16 December 2015 - 09:00 PM, said:

I also like the booster nade that was once suggested (seeker can throw a portable booster, I mean come on, awesome!), but that would only work if it replaced an existing nade, like the uppercut one.
plzzzzzzzzzzzzz do that hhh

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Add the handgun, only secondary attack, to stun seekers for a longer duration then knife stun if hit.

Would make it quite hard, thus not a privilege for the player.
HENKHODOREHODOREHODORE

#5 detox

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Posted 16 December 2015 - 09:37 PM

View PostBoeMan, on 16 December 2015 - 09:00 PM, said:

I also like the booster nade that was once suggested (seeker can throw a portable booster, I mean come on, awesome!), but that would only work if it replaced an existing nade, like the uppercut one.

That sounds nice, better than the teleport nade imo.


View PostJanno, on 16 December 2015 - 09:22 PM, said:

Would make it quite hard, thus not a privilege for the player.

Isn't it supposed to be challenging?

#6 Usdrama

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Posted 17 December 2015 - 12:44 AM

This was done once back in the RPM Hideseek days, it wasn't a success.

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#7 Janno

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Posted 17 December 2015 - 07:33 AM

View Postdetox, on 16 December 2015 - 09:37 PM, said:



That sounds nice, better than the teleport nade imo.




Isn't it supposed to be challenging?

The point is that if it's too hard, the weapon will not be used.
HENKHODOREHODOREHODORE

#8 hansvanwillekom

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Posted 04 May 2017 - 02:11 PM

Is it possible to add a pistol that shoots boxes? :P
You can do funny things with that probably :D

#9 l00natic.

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Posted 05 May 2017 - 07:47 PM

yes pls, some new shizzle in h&s always +1.

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#10 joost

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Posted 21 May 2017 - 09:52 AM

+1
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