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map_restart doesn't check the directory of the current map

Posted by Stoppbiel on 19 July 2018 - 05:26 PM

map_restart doesn't check the directory of the current map.

This is an issue that occurs in 3D. When a map_restart is performed. The .ent file of a different directory is started; probably the default directory. As it does not check in which directory the .ent file is located of the map that was played.





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