something is messed up with trigger teleport, i wanted an invisible teleport area so i used trigger_teleport, however it give me a tele same as adding a teleporte. (so with the effect and not taking the proper teleport area). I'm sure i added this right, added it before and worked perfectly.
This got even more messed up when i added some more code to it, (such as target speaker and a target_delay). But i guess thats because of the delay wich a trigger teleport can't have ??